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- iiiiffffllllTTTTiiiilllleeee((((3333)))) IIIImmmmaaaaggggeeee FFFFoooorrrrmmmmaaaatttt LLLLiiiibbbbrrrraaaarrrryyyy CCCC++++++++ RRRReeeeffffeeeerrrreeeennnncccceeee MMMMaaaannnnuuuuaaaallll iiiiffffllllTTTTiiiilllleeee((((3333))))
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- NNNNAAAAMMMMEEEE
- iiiiffffllllTTTTiiiilllleeee2222DDDD - defines a simple 2-D rectangle
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- IIIINNNNHHHHEEEERRRRIIIITTTTSSSS FFFFRRRROOOOMMMM
- This is a base class and therefore has no inheritance.
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- HHHHEEEEAAAADDDDEEEERRRR FFFFIIIILLLLEEEE
- #include <ifl/iflCdefs.h>
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- This class is used to describe rectangles (tiles). It is mostly used to
- group together the four values describing the origin (_x,_y) and size
- (_n_x,_n_y,) of a rectangle in a convenient way. The following is an example
- on how to use a 2D integer tile. iflTile object can be declared in the
- following way:
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- /* unitialized, and later filled in */
- iflTile2Dint tile;
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- tile.x = xStart
- tile.y = yStart
- tile.nx = xSize
- tile.ny = ySize
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- /* or initialized */
- static iflTile2Dint tile = { xSize, yStart, xSize, ySize };
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- PPPPaaaaggggeeee 1111
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